
The Boss Brawl leaderboard is the only one that counts.
Today, I'm breaking down the 10 best heroes to climb your way to the top of the Boss Brawl leaderboard, one of my favorite events in heroes vs hordes, even before it was cool.
No smoke, no hiding. Just one button press and the world knows exactly how much damage you're doing.
But the truth? This leaderboard isn't just about cash. It's about skill.
The key to crushing Boss Brawl is understanding what actually wins here:
While you do want to find hidden gems in your roster to compete, this guide is only about the top 10, the ones that actually push damage and get you on the global leaderboard.
If you've got these heroes and you learn how to use them. You'll unlock Big Game Hunter, farm the Boss Brawl reward shop, and start competing with the big boys.
I'm consistently in League 8, hovering around the top 200. I'm not on the pedestal yet, but I will be.
And these 10 heroes are how I'm going to get there.
I'm going to go out of order here at the start with #3, Assassin. This guy really encompasses everything you want in a Boss Brawl hero, so he's a good place to start. You can take these lessons and apply them to your roster of heroes to find hidden gems each week.
First, he's auto-aiming, ranged, and applies his own hard-to-get status effects. You get both bleed and poison from his base kit, which is awesome.
Not a lot of heroes have access to bleed, which can become a giant multiplier when you get something like Warlord's 3* forge.
His other big damage buff comes from every one of his shruukin passing through the boss. Those typically spread out across the battlefield, but they all get concentrated on a single target here.
While he doesn't get new Adventure hero scaling, you really start pumping out massive numbers when you get up to four or five-star forge.
But even for me, at level three with a three-star forge, he's consistently the second-best hero outside of Bunny, no matter the faction bonuses for the week.
So, the big differentiator between a regular player and a pro is managing the Assassin's health during a run. A "clean run" for the Assassin will continuously keep his health below 80% and ideally below 50% as long as possible.
That'll maximize your damage, as your talent that increases your damage based on a percentage of missing health will significantly multiply your top output.
Because he can auto-aim, your whole focus as a player is just making sure he stays alive at as low a health level as possible.
Now, back to our regularly scheduled programming with #10.
At number 10, I have the Barbarian.
He's old school, getting all of his damage from his rage if you can maintain your attacks on the boss.
Plus, he ramps his internal damage if you can keep him alive at around 50% health while continuously hitting on the boss. That combo will put out a surprising amount of damage without all the required star levels of many of those higher on the list.
Because he's not a new hero, he doesn't scale tremendously well with his skills, but you do need a five-star forge. That's pretty par for the course.
You'll see that every other hero on this list really needs a five-star forge in order to top the top of the charts, except for maybe Assassin and our number one hero.
But I'll get to him later.
Now, on to another old-school hero.
And number nine is the Clockwork Mage.
She's always here and there and everywhere but quite at the top here.
She gets an impressive amount of damage from the synergy across her skills and globals, not to mention that her five star forge turns her into a beast.
That's when she truly unlocks all of her damaged potential.
If you can find a place to stand such that all of her projectiles hit the boss, you'll really start ramping up your damage.
Furthermore, she's ranged, so its actually not that hard to have her discs constantly hitting the boss as you run around the map.
Now, on to a sleeper in the same faction.
I have a surprise here at number 8 with the Sentry Specialist.
You might not realize it, but that sentry will do a ton of damage with the right setup.
Usually, it takes her sentry a long time to ramp up, as it does in Boss Brawl, but it just free-fires on the boss the entire time.
But the big spike comes from her Forge. At both 4 and 5 star, she gets a massive spike to damage. Combine that with the fact that she's an autoaimer with adventure scaling, and the sentry will be doing Tesla-level damages by the end of the run.
Time your death correctly, and she can compete with the big boys in Boss Brawl when it comes to damage.
Now look into the future and you'll see even higher damage.
A number seven is the Oracle.
The queen of the Magic Council just does a ton of damage, particularly when you get her forge up.
Her one-star forge is a multiple to damage. Her four-star unlocks continuous damage, and her five-star unlocks another damage multiplier.
Up and down her forge is an increase to her base damages. That's what you want in Boss Brawl.
You combine that with the fact that every two seconds, she's hitting the boss for her weapon damage via her first skill, Astral Radiance, and you have a combination that consistently applies a ton of damage to a single target.
You do have to juggle keeping yourself at the right distance away from the boss to hit it with your crystal ball.
But other than that, she's a beast, just always one step behind the next guy on the list.
At number six I have Artificer.
Artificer is great for Boss Brawl because you just need to stand within range of your Rotor Blade let Energy Infusion do its thing.
Energy Infusion is the Artificer's second skill and his main source of chart-topping damage. Between his two-star forge and that skill, you're going to be pulsing for a whole ton of damage every two seconds.
Combine that with a nice damage amp at 4* and 5* forge, and the only form of skill expression you'll have in a boss battle is juggling your health. If you can keep your health at 50% or below, you'll do even more damage.
Just don't get too close. Artificer is a glass cannon, and that boss can take you out pretty quickly. But the next guy just has a cannon.
Coming in at number five is Big Game Hunter.
Big Game Hunter was meant to fight bosses. It's like his whole thing.
In fact, he's so good at it that they made him the hero you actually win for collecting all your Boss Brawl tokens. Almost every one of his major globals and levels increases his damage to bosses.
He was born to shotgun down the boss over and over again. Everything in his kit is meant to deal damage to one BIG single target.
This guy's the real deal when he comes to Boss Brawl and will increase the damage to the boss across your whole roster, which is what this next guy requires.
At number four, I have Warlord. This guy is a beast, but you do need to invest a ton of resources into him to make it work.
I have him at four-star Warlord with only a two-star forge, and he does essentially no damage. He's out DPS'd by a bunch of people lower in my tier list.
However, when you get him up to five-star forge, he just tops the charts. Every level in his forge is a multiplier to damage against the boss, culminating in quad strike at 5 star.
So let me be frank. It's going to take you months to get him all the way up, but he's great because he works in all of the end-game modes, not just Boss Brawl.
He gets tremendous scaling through his skills, in particular wide swing, and with that, you need to practice consistently hitting the boss without the boss hitting you. That will separate you at the top of the charts.
And after skipping the Assassin we talked about earlier, I'm now on to a slightly less green guy.
Druid cruises in at number two. It's not entirely clear why he does THIS much damage to the boss until you really look into his kit.
They fixed a bug in his five-star forge that I thought might nerf him a bit, but it turned out I didn't have any impact at all.
The big amp to damage comes from his second skill "Weakening Whisphers" which will tremendously amp damage by 50% at 3 stars and 80% at 4 stars.
It's like having the single best status effect in the game.
Combine that with a giant damage increase at his 4* forge and, in particular, 5* Whitering Cane, the ability they fixed. That combo just unleashes a monster amount of damage that you'll need to ever finish in the top 20.
Additionally, this guy is all about cool-downs throughout his globals and levels. That frees up a ton of jewels to use on things like crit and projectiles.
So he's got everything you want in a single-target damage monster. Except for the massive damage of this last hero.
The number one best hero for Boss Brawl is, without a doubt, Bunni, and this was before his forge.
This dude just plays way above whatever your current talent level would suggest, just like the player he's named after.
What I think happens is that his skill, Carrot Shrapnel, hits the boss for all eight additional projectiles.
That means that for every hit on the boss, you're really doing something more like nine, and that just leads to a ton of damage, even if you don't have him starred up that high.
That being said, now that his forge is out and his weapon evolves while increasing the instances of Swipe Left, his other skill, he'll put out just an unbelievable amount of damage, assuming you can get Swipe Left to consistently hit the boss.
But he'll top the charts before you forge him up, at which point he'll help you stand tall on the pedestal.
And that's it.
That's my list of the best heroes for Boss Brawl in Heroes vs Hordes.
Now remember, you do have to build correctly in Boss Brawl and successfully kite them, so check out my other video on Boss Brawl for the strategy.
Maximizing the capabilities of these heroes involves a whole bunch of skill. So keep practicing, and you'll get the Big Game Hunter in no time.